Monday, February 23, 2015

Oculus Rift

OCULUS RIFT






The Immersive Education Initiative works to redefine our educational system with new digital technologies and virtual aspects. In past week, IMMERSION 2015 has been chosen as the official site that will take place in Paris, France. The guests and speakers, mostly education and technology related professionals, will be attending at the conference and discuss about many types of immersive technologies. The specific date is expect to be announced in March.

For more information can be found at summit.immersiveeducation.org/ 

Oculus Rift is a headset that encompasses the newly developed and advanced technologies that will enhance users experience to be seemed much more real. It is very mind-opening technological innovation. It is designed by gamers for gmaers with several of new technology that makes 3D gaming experience to another level.

Some of the features include low latency 360 degree Head Tracking. The Oculus Rift headset uses custom tracking technology and it provided “ultra-low latency” 360 dgree head tracking. When you are wearing this headset, you will experience better and realistic views inside the virtual world of gaming.

Also there is stereoscopic 3D View, in which the Rift makes a 3D view with “depth, scale, and parallax.” It functions by displaying unique and parallel images in our view, in which will be the same as what we see and perceive in the real world. I have not seen any headsets with 3D view other than the Rift headset and I think this function has a great merit that is very competitive product.

Moreover, it is very wearable and affordable. In regards to its functions and advanced technologies that the Rift possesses, it is very affordable. It is also very small and light so that it is very mobile product. The gaming industry has developed tremendously in the last few decades not only the quality of the game itself, but also the advanced technology implanted in the product – including high resolution and custom tracking technology as well as providing a wider field view.





This is an assignment from the Immersive Education course that I am taking at Boston College. The course is called Collaborative Computing. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

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